The Experience Machine (philosophical poser)

lundi 11 décembre 2017

Would you plug-in to The Experience Machine?

You can pick any and all aspects of your life. Eat great food, never work, sleep with a different supermodel every day, watch your favourite sports team win it all, live in your dream home. All perfectly simulated... but not real.

You can even simulate your existing life, with minor improvements, and once you're in the machine, you won't even know you've manipulated those improvements... but again... it's not real.

Or you can stick with your real life.

What would you do?

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The Experience Machine or Pleasure Machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia. It is one of the best known attempts to refute ethical hedonism, and does so by imagining a choice between everyday reality and an apparently preferable simulated reality.

If the primary thesis of hedonism is that "pleasure is the good", then any component of life that is not pleasurable does nothing directly to increase one's well-being. This is a view held by many value theorists, but most famously by some classical utilitarians. Nozick attacks the thesis by means of a thought experiment. If he can show that there is something other than pleasure that has value and thereby increases our well-being, then hedonism is defeated.

The thought experiment
Nozick asks us to imagine a machine that could give us whatever desirable or pleasurable experiences we could want. Psychologists have figured out a way to stimulate a person's brain to induce pleasurable experiences that the subject could not distinguish from those he would have apart from the machine. He then asks, if given the choice, would we prefer the machine to real life?

Nozick also believes that if pleasure were the only intrinsic value, people would have an overriding reason to be hooked up to an "experience machine," which would produce favorable sensations.


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